progression

1. Blur Story Progression Developer Diary
(Articles/Video Game News)
Tags: [story, progression, into, trailer, blur, developer, diary]  ...
Friday, 29 January 2010
2. Need for Speed World dated
(Articles/Video Game News)
... permanently displayed in your driver profile before the game's released. A free client, which will give you access to all races, pursuits and career progression up to level 10, will also be up for ...
Tuesday, 20 July 2010
3. Love reveals first expansion AVAIL
(Articles/Video Game News)
Adds player progression, resources. The creator of arty MMO Love has revealed its first major expansion, called AVAIL, which introduces ...
Wednesday, 05 May 2010
4. Need for Speed World beta revs up
(Articles/Video Game News)
... that draws racers into a tight pack. There's even a power-up to add a lap to a race so lagging players have some extra time to catch up. The other big addition to the series is a stat-progression feature ...
Wednesday, 17 March 2010
5. Blur Story Progression Developer Diary
(Articles/Video Game News)
Bizarre Creations aim to create a racing game with a focus on scene-racing culture. Now, I'm not sure exactly what a racing scenester even looks like, but here's what the developers are cooking up for ...
Friday, 29 January 2010
6. Blur trailer looking good
(Articles/Video Game News)
Story progressions shown off in latest video. Activision's released a 'Story Progression' trailer for Bizarre Creations racer, Blur. It's looking a bit better since being delayed, isn't it? Read more... ...
Friday, 29 January 2010
7. Red Dead Redemption: Weapons And Death
(Articles/Video Game News)
Rockstar offers a historical look at weapon technology progression in the Wild West-era and the technology behind realistic death animations in Red Dead Redemption.  ...
Thursday, 28 January 2010
8. Miyamoto: Nintendo keen on HD
(Articles/Video Game News)
"Nintendo games will move in step with the latest developments". Shigeru Miyamoto has said that Nintendo will "move along in step with the progression of technology", acknowledging the increasing importance ...
Friday, 16 October 2009
... that fans have come to love in the series’ 15-year legacy. Introducing mobile bases, persistent player progression, a 3-class system and an objective-based 5v5 multiplayer, Command & Conquer 4 Tiberian ...
Sunday, 06 September 2009
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